2026 Global Esports Club Annual Total Hours Watched Ranking
Esports Charts 2025 club HW: T1 228.1M, Liquid 184.4M, Falcons 172.8M, and more in the Top 10 main table + 42-club interactive ladder.

Date compiled 2026-08-25. The main table is ranked by Esports Charts' 2025 total annual Hours Watched (HW) per club —the combined tournament broadcast watch time across all official divisions under the same organization (LoL, CS2, MLBB, Valorant, etc.) on public platforms such as Twitch, YouTube, and Kick; it excludes pure streamer content and unreliable data sources from China.

2025 Global Esports Club Annual Total Hours Watched Main Ranking
| Rank | Club | Hours Watched | Statistical period |
|---|---|---|---|
| 1 | T1 | 228.1M | Calendar year 2025 |
| 2 | Team Liquid | 184.4M | Calendar year 2025 |
| 3 | Team Falcons | 172.8M | calendar year 2025 |
| 4 | G2 Esports | 143.7M | calendar year 2025 |
| 5 | ONIC Esports | 142.9M | calendar year 2025 |
| 6 | Gen.G Esports | 142.8M | calendar year 2025 |
| 7 | Team Spirit | 136.6M | calendar year 2025 |
| 8 | Team Vitality | 125.5M | Calendar year 2025 |
| 9 | Rex Regum Qeon | 118.5M | Calendar year 2025 |
| 10 | Natus Vincere | 109.5M | Calendar year 2025 |
T1 leads for a third straight time with 228.1M: its LoL division alone accounts for roughly 196M, as the S15 three-peat maxed out both the Korean-language stream and the global English stream.Team Liquid(184.4M) holds second on the strength of about 40.5 million HW from its Dota 2 division and its multi-title portfolio;Team Falcons(172.8M) nearly doubled its annual HW behind its CS2 superteam and a Dota 2 TI title win.ONIC and Gen.G Locked in a tight race around the 142 million mark, with Southeast Asian MLBB and LCK traffic each carrying half the load.
Tier Overview (S–D)
S Tier (170M+ HW): T1, Liquid, Falcons — dominant traffic across multiple titles or in a single title.A Tier (125M–145M): G2, ONIC, Gen.G, Spirit, Vitality — driven by European CS dynasties, Indonesian MLBB double titles, or LCK Worlds narratives.B Tier (100M–125M): RRQ, NAVI, and multi-division clubs like FaZe, Fnatic, and Cloud9 from the ladder candidates below.C/D Tier: Strong regional teams and narrow-division but top-tier single-title players — see the interactive ladder at the end of the article to sort them yourself.
Division Breakdown: Where the Traffic Comes From
Esports Charts' annual club breakdown shows:Vitality Of its 125.5M HW, CS2 accounts for over 90 million, with the MLBB division contributing another roughly 40 million.Spirit 136.6M comes from the combination of 79.1 million HW in CS2 and the Dota 2 TI cycle.NAVI 109.5M, up 35.7% year over year, with MLBB's Indonesian division contributing 22 million hours watched in a single year as one of the main drivers of that growth.
Cross-linked with the player rankings and tournament rankings
For individual players, see 2026 Esports Player Rankings; for peak tournament viewership, see Global Esports Tournament Peak Viewership Rankings; for clubs' all-time prize money, see Club All-Time Prize Money Rankings。
How is this ranked?
| Data dimensions | Main data sources and benchmarks | Snapshot and reporting period | Weighting of evaluation criteria |
|---|---|---|---|
| Hours Watched | Esports Charts · Top Esports Organizations 2025 | 2026-08-25 | 70% |
| Split cross-validation | Esports Charts · 2025 Most Watched Teams | Calendar year 2025 | 20% |
| Results context | Liquipedia Split titles / TI / Majors | 2025 | 10% |
The tier list below includes 42 clubs from around the world. Drag them into S–D tiers based on your own impressions.
互动体验:拖拽排位《Global Esports Clubs Hours Watched》
Global Esports Clubs Hours Watched
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